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Armor and reduction can be represented in this equation and table:
 
Armor and reduction can be represented in this equation and table:
   
REDUCTION=0.242ln(x)-0.6484where '''x''' is Armor value
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REDUCTION=0.242ln(x)-0.6484; where '''x''' is the Armor value.
   
 
Physical Armor Reduction (RELATIVE error of 1.5%)
 
Physical Armor Reduction (RELATIVE error of 1.5%)

Revision as of 21:26, January 4, 2015

Stat of a hero that provides protection from Physical damage. The more armor a hero has, the more reduction in damage it provides.

Armor and reduction can be represented in this equation and table:

REDUCTION=0.242ln(x)-0.6484; where x is the Armor value.

Physical Armor Reduction (RELATIVE error of 1.5%)

  • 400 Armor = 80.1%
  • 350 Armor = 76.9%
  • 300 Armor = 73.2%
  • 275 Armor = 71.1%
  • 250 Armor = 68.8%
  • 225 Armor = 66.2%
  • 200 Armor = 63.3%
  • 175 Armor = 60.1%
  • 150 Armor = 56.4%
  • 125 Armor = 52.0%
  • 100 Armor = 46.6%
  • 75 Armor = 39.6%
  • 50 Armor = 29.8%
  • 25 Armor = 13.1%
  • 0 Armor = 0% (duh)
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