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Your Hero's '''basic attack''' during his or her [[Rotation]]s. This attack can be ranged or melee depending on the hero. [[INT]] based [[Heroes]] gain more Auto-Attack damage from [[Intelligence]]; [[AGI]] based heroes from [[Agility]]; and [[STR]] based heroes from [[Strength]].
 
Your Hero's '''basic attack''' during his or her [[Rotation]]s. This attack can be ranged or melee depending on the hero. [[INT]] based [[Heroes]] gain more Auto-Attack damage from [[Intelligence]]; [[AGI]] based heroes from [[Agility]]; and [[STR]] based heroes from [[Strength]].
   
Auto-Attack damage is always physical with the exception of (Young) Zeus at blue evolution onwards (magical) and Astraea at purple (Holy).
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Auto-Attack damage is always physical with the exception of ([[Young Zeus|Young]]) [[Zeus]] at blue evolution onwards (Magical) and [[Astraea]] at purple (Holy).

Latest revision as of 07:09, July 1, 2015

Your Hero's basic attack during his or her Rotations. This attack can be ranged or melee depending on the hero. INT based Heroes gain more Auto-Attack damage from Intelligence; AGI based heroes from Agility; and STR based heroes from Strength.

Auto-Attack damage is always physical with the exception of (Young) Zeus at blue evolution onwards (Magical) and Astraea at purple (Holy).

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