Gods Rush Wiki
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*[[Leandra]] for good damage, heals, buffing [[Attack Speed]]
 
*[[Leandra]] for good damage, heals, buffing [[Attack Speed]]
 
*[[Chryseis]] for her Charm would provides much needed CC to prevent her from healing
 
*[[Chryseis]] for her Charm would provides much needed CC to prevent her from healing
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*[[Astraea]] for her [[Disable]]s and ok damage.
 
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Revision as of 12:54, 19 January 2015

Guild Ballroom

A guild party stage for members of any Guild which takes place in the Guild Trials Ballroom versus Athena in stages I and II. You have 1 min 30 seconds to defeat the boss or do as much damage as possible. Bosses become much harder in later stages. Once the boss is defeated the guild is awarded with loot sent via the Mailbox.

Strategy for Stage I

Athena is a Tank/Nuker that can also heal; can do moderate, bursty damage to your frontline gods. Her abilities can hit single and multiple frontline heroes. She has good Armor, fair magic Resist, and also adequately heals herself. Be sure to bring Armor reduction for your physical team. Her Active ability does damage based on how much HP you've lost and her 2nd skill hits the front and mid while also healing herself. Try to coordinate your Crowd Control skills on the Athena boss when she tries to use her powers.

Strategy for Stage II

Not too much is different from Stage I except that she is a bit tougher and her AOEs also hit not only your Front, but also your Mid; she can also target someone with her ultimate if they are low health. Bringing Heroes who can CC and do adequate damage (Chryseis, Hermes, Hecate, etc.) is suggested because she heals herself 1903 health every 5 to 6 seconds.

Strategy for Stage III

She becomes much more powerful in stage III. She has a newly acquired Epic Passive that reduces all her magic damage taken by about 30%. She also now periodically hits all members of your team in her Rotation with magic damage similar to Tiresias' or Argus' 2nd skill. A Healer or a Support that provides Magic Resist for the team is recommended. A heal every 5 to 6 seconds is also increased so CC is a must.

Suggested Heroes

These suggestions are for maximizing damage on the boss for your Guild. This is assuming your Heroes survive during the entire duration of the fight. Some suggested Heroes are better in earlier stages and fall off in later stages because of Athena's increasing powers.

  • Most physical damaging heroes are good here especially in stage III and IV
  • Hector for reducing Armor, ok physical damage, and Crowd Control
  • Cupid for armor redux, and good consistent damage
  • Hermes for reducing armor, consistent damage buffing team's physical damage, and Crowd Control
  • Ares for reducing armor and sound damage
  • Aphrodite for armor reduction Passive and shields/heals
  • Atalanta for consistent damage and synergy with AGI based groups
  • Typhon for becoming stronger and stronger the longer the fights goes on
  • Hades for Tanking and reducing incoming magic damage to your team
  • Leandra for good damage, heals, buffing Attack Speed
  • Chryseis for her Charm would provides much needed CC to prevent her from healing
  • Astraea for her Disables and ok damage.


These Heroes become less effective on Athena as the stages become harder (try to avoid using them on or after stage III):

NB: Young Zeus' Ultimate skill will do 0 damage to Athena.

Loot


Other Guild Trials