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A guild party stage for members of any Guild which takes place in the Ballroom versus Athena in stages I and II.

Strategy for Stages I and II

Athena is a Tank/Support and in the later levels can do heavy, bursty damage to your frontline gods. Her abilities can hit and stun single and multiple frontline gods. She has good Armor, fair magic Resist, and also moderately heals herself (if you're too low (like 20) you could be hurting your guild by healing the boss). A backline or midline magic damage team is suggested because of her lower Resist (preferably with Prometheus or Echidna because they compliment a magic damage team). A physical damage team is still feasible though, however, especially with Hector or Hermes, because they can reduce her Armor.

Loot

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