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Guild Ballroom

A guild party stage for members of any Guild which takes place in the Guild Trials Ballroom versus Athena in stages I and II. You have 1 min 30 seconds to defeat the boss or do as much damage as possible. Bosses become much harder in later stages. Once the boss is defeated the guild is awarded with loot sent via the Mailbox.

Strategy for Stage I

Athena is a Tank/Nuker that can also heal; can do moderate, bursty damage to your frontline gods. Her abilities can hit single and multiple frontline heroes. She has good Armor, fair magic Resist, and also adequately heals herself. Be sure to bring Armor reduction for your physical team. Her Active ability does damage based on how much HP you've lost and her 2nd skill hits the front and mid while also healing herself. Try to coordinate your Crowd Control skills on the Athena boss when she tries to use her powers.

Strategy for Stage II

Not too much is different from Stage I except that she is a bit tougher and her AOEs also hit not only your Front, but also your Mid. Bringing Heroes who can CC and do adequate damage (Chryseis, Hermes, or etc) is suggested if any of your heroes are dying before time is up.

Strategy for Stage III

She becomes much more powerful in stage III. She has a newly acquired Epic Passive that reduces all her magic damage taken by about 30%. She also now periodically hits all members of your team in her Rotation with magic damage similar to Tiresias' or Argus' 2nd skill. A Healer or a Support that provides Magic Resist for the team is recommended.

Suggested Heroes

These suggestions are for maximizing damage on the boss for your Guild. This is assuming your Heroes survive during the entire duration of the fight. Some suggested Heroes are better in earlier stages and fall off in later stages because of Athena's increasing powers.

  • Most physical damaging heroes are good here especially in stage III and IV
  • Hector for reducing Armor, ok physical damage, and Crowd Control
  • Hermes for reducing armor, consistent damage buffing team's physical damage, and Crowd Control
  • Ares for reducing armor and sound damage
  • Aphrodite for armor reduction Passive and shields/heals
  • Atalanta for consistent damage and synergy with AGI based groups
  • Typhon for becoming stronger and stronger the longer the fights goes on
  • Hades for Tanking and reducing incoming magic damage to your team


These Heroes become less effective on Athena as the stages become harder (try to avoid using them on or after stage III):

  • Hecate for high damage output and Silence (however she seems to get interrupted in her skills while having her in Front
  • Cerberus or Ladon for magic damaging attacks
  • Zeus or Young Zeus for their consistent magic damage attacks.

NB: Zeus' power does good damage on Athena, whereas Young Zeus' power does nothing because Athena is INT based

Loot


Other Guild Trials

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