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Revision as of 16:33, 19 February 2015
Gods are separated into different tiers. Some require 10 shards to summon, some 30, and others 80 shards. The upside to collecting 80 shards to summon a god is that they are already at 3 stars. Similarly, gods that require 30 shards to summon come at 2 stars.
Receving a hero you already have converts the hero to shards. 1★ heroes are converted to 7 shards, 2★ into 18 shards, and 3★ into 30 shards.
To ascend a hero to two stars, it requires 20 shards. To three stars requires an additional 50 shards. The real only differnece between a one star hero and a three star hero is how soon you can start using and leveling it. Three star heroes are much rarer than one star heroes. Eventually, all heroes can reach 5 stars.
Heroes are separated into different groups. These groups are what Stats they are based off of: INT, STR, and AGI. They also have 3 Positions they can be in: Front, Mid, and Back. Heroes are divided into 5 Roles in a team: Tank, Nuker, Disabler, Support, and Healer (however some heroes take on 2 or 3 different roles at once, and some roles better than others).
Lastly, most heroes have elements separated into Damage Types based on the attacks they use. It is unknown what they do at the moment but will be found out at a later date.