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Grants a percentage of a hero's attacks as [[Health]]. This can be found as a stat on some Items. This value is usually associated with [[AGI]] and [[STR]] [[heroes]].
 
Grants a percentage of a hero's attacks as [[Health]]. This can be found as a stat on some Items. This value is usually associated with [[AGI]] and [[STR]] [[heroes]].
   
[[Hercules]]' third skill "Bloodsuckers" is a [[Passive]] aura that provides his whole team with some Life Steal. Its effectiveness depends on the level of the skill; and it starts giving his whole team and himself a rating of 6 [[Life Steal]]. To find what percent of damage is returned as health we have derived an equation graphically from stat points we've observed in game. Assuming a hero does 100 physical damage from an [[Auto-Attack]] with this buff.
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[[Hercules]]' third skill "Bloodsuckers" is a [[Passive]] aura that provides his whole team with some Life Steal. Its effectiveness depends on the level of the skill; and it starts giving his whole team and himself a rating of 6 [[Life Steal]].
   
 
The total damage healed is expressed in the equation below:
 
The total damage healed is expressed in the equation below:
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where <u>'''x'''</u> is Life Steal stat and <u>'''y'''</u> damage done on a Physical Attack. (e being roughly 2.718) Table in the comments.
 
where <u>'''x'''</u> is Life Steal stat and <u>'''y'''</u> damage done on a Physical Attack. (e being roughly 2.718) Table in the comments.
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NB: Life steal only works for physical damaging attacks, e.g. [[Ladon]]'s life steal will not work for his magic attacks; only for his [[Auto-Attack]]s.
   
 
<s>-0.0015x<sup>2</sup> + 0.385x + 6.85 = y; where '''x''' is Life Steal rating and '''y''' is Life steal percent<br />
 
<s>-0.0015x<sup>2</sup> + 0.385x + 6.85 = y; where '''x''' is Life Steal rating and '''y''' is Life steal percent<br />
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.0911(100 physical damage) = T<br />
 
.0911(100 physical damage) = T<br />
 
9.11 = T<br />
 
9.11 = T<br />
9.11 [[HP]] total life healed when doing 100 physical damage with 6 Life Steal rating.</s>
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9.11 [[HP]] total life healed when doing 100 physical damage with 6 Life Steal rating.</s>[[Category:Stats]]
 
NB: Life steal only works for physical damaging attacks, e.g. [[Ladon]]'s life steal will not work for his magic attacks; only for his [[Auto-Attack]]s.
 
[[Category:Stats]]
 

Revision as of 21:23, 4 January 2015

Grants a percentage of a hero's attacks as Health. This can be found as a stat on some Items. This value is usually associated with AGI and STR heroes.

Hercules' third skill "Bloodsuckers" is a Passive aura that provides his whole team with some Life Steal. Its effectiveness depends on the level of the skill; and it starts giving his whole team and himself a rating of 6 Life Steal.

The total damage healed is expressed in the equation below:

HEAL=0.0993(e^(0.0146x))*y

where x is Life Steal stat and y damage done on a Physical Attack. (e being roughly 2.718) Table in the comments.

NB: Life steal only works for physical damaging attacks, e.g. Ladon's life steal will not work for his magic attacks; only for his Auto-Attacks.

-0.0015x2 + 0.385x + 6.85 = y; where x is Life Steal rating and y is Life steal percent
-0.0015(6)2 + 0.385(6) + 6.85 = y
9.11% = y; 9.11% = 0.0911 ; yz=T; where T is total health healed and z is physical damage done
.0911(100 physical damage) = T
9.11 = T
9.11 HP total life healed when doing 100 physical damage with 6 Life Steal rating.